Mobile Armor: Behemoth - Rise of the Dawn
New Feat Mech Jockey
Prerequisites: Dexterity 13+, Proficiency in “Pilot: Mech”
Bonus: A character with the Mech Jockey feat has several advantages while piloting Mechs that set them apart from those who are merely proficient in their use:
- Any Mech that the character pilots gains +5 ft to the Mech’s base speed.
- The Pilot may substitute the Mech’s Dexterity score with theirs. Thus a character with 16 Dexterity and this feat piloting a Type-3 Mech will count the Mech’s Dexterity as 16 instead of 8.
- The Pilot gains proficiency in Special Mech Weapons.
- The Pilot counts as having the Mending cantrip for the purposes of healing a mech during a long rest.